Atomizer Games
Based in Melbourne, Australia

Founding date:
18 February 2013


Press / Business contact:

Heist Website
Heist Twitter
Atomzier Website
Atomizer Twitter
Atomizer Facebook


P.O. Box 373, Hastings, Victoria Australia, 3915

+614 331 733 08


Atomizer Games is an independent games studio in Melbourne, Australia. We strive to pull apart and reconstruct traditional game mechanics to discover something different.



Atomizer Games was founded between Travers, Andrew and Jared in 2013 as part of a games incubator program, ran by the Academy of Interactive Entertainment Melbourne. The Incubator program was designed to kick start Indie game dev hopeful by providing them office space education and a small amount of funding to launch their debut game and build a foundation for a company to grow. In this time, Atomizer Games began prototyping HEIST and showed an early version of the game at the inugral PAX Aus and PAX West as part of the AIE booth. The team decided that while the game idea would work, the current efforts were misguided and poorly planned. The team began to rebuild the game and showed subdequent versions of HEIST at PAX Aus in 2015 and 2017. During 2016 Atomizer recieved significant funding from Film Victoria's API grant. This allowed Atomizer to hire help for 3d Asset production and full sound design. In 2018 Atomizer began providing a Trailer Production service for other game developers in Australia. This initiative has since lead Atomizer creating several Trailers for Samurai Punk, Little Reaper Games and a show reel for Sub-Zero Sounds. HEIST is due for release at the end of September.



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Team & Repeating Collaborator

Travers Dunkinson
Founder, Designer

Andrew Wilks
Founder, Artist

Jared Mulconry
Founder, Programmer

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks